01 — IPAnime, animation & licensing
Distribution, merchandise, location-based entertainment and brand collaborations built around existing IP.
Anime and animation, AI-produced film and series, fan platforms, gaming, and the large Asian fan events that increasingly set the calendar.
01 — IPDistribution, merchandise, location-based entertainment and brand collaborations built around existing IP.
02 — ENTERTAINMENTTours, festivals, theatrical windows and the promoter relationships that make them viable outside the origin market.
03 — TECHNOLOGYLocalisation, payments, telco bundling, app store strategy and user acquisition across four regulatory regimes.
04 — FANDOMFan conventions, creator programmes and membership models — the channel that now sells the product.